using voidbox;
using Silk.NET.OpenGLES;
using System;
using TTEngine.TTMath;

namespace TTEngine.Graphics
{
    public interface ISize
    {
        uint Width
        {
            get;
        }
        uint Height
        {
            get;
        }
    }
    public interface ITarget: ISize
    {
        RenderInfo RenderInfo
        {
            get;
        }
        bool IsMainOutput();
        void Apply();
        void Clear(Color color);

    }
    public interface IRenderTarget : ITexture,ITarget
    {
     
    }

}